Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
07000 Gameplay Minor Always Jun 4, 2018, 13:08 Jun 4, 2018, 18:00
Tester rcoltrane View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows 10 (64-bit)
Status [?] Confirmed Driver taitosj.cpp
Version 0.198 Fixed in Version Build 64-bit
Summary 07000: tinstar: [possible] Tinstar - Tripping over invisible barrel?
Description When you start a new game and go straight to the bottom right side of the screen, the character lays on the floor and you cannot get up until after some time or a bullet hits you. Seems to happen only with the 1st life, after you lose a life, the problem disappears.
Steps To Reproduce Start a new game and walk right to the bottom right side of the screen. When you reach that position, the character will lay down on the floor.
Additional Information
Flags Possible
Regression Version
Affected Sets / Systems tinstar
Attached Files
There are no relationship linked to this issue.
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Jun 4, 2018, 18:00
Surely could use some actual PCB reference. It seems to me like your character is stumbling over a barrel that is not visible. If you avoid that corner for a time during the game and let a barrel roll through on screen, you are no longer tripped up going to the right side corner.