Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|07032||Graphics||Minor||Always||Jun 26, 2018, 18:38||Jun 26, 2018, 23:09|
|Tester||Mamesick||View Status||Public||Platform||MAME (Self-compiled)|
|Assigned To||hap||Resolution||Fixed||OS||Windows Vista/7/8 (64-bit)|
|Version||0.198||Fixed in Version||0.199||Build||64-bit|
|Summary||07032: ddragon, ddragon2 and all clones: Sprites are cut too early on the right edge of the screen|
|Description||Look at the uploaded video, sprites disappear too early on the right edge of the screen. Exactly it seems 8-16 pixels.|
|Steps To Reproduce||Just watch the attract mode|
This bug is based on current self-compiled GIT. Since a new release is already scheduled, I thought it was useful post it now.
Regression is very likely this commit:
|Affected Sets / Systems||ddragon, ddragon2 and all clones|
ddragonb_1.zip (1,277,909 bytes) Jun 26, 2018, 18:38 Uploaded by Mamesick
Video of attract mode that shows the bug
|There are no relationship linked to this issue.|
Jun 26, 2018, 18:43
|Note that it's fine in 0.198 but the "Version" field is required to post a bug so I had to use the 0.198 value. I haven't anymore a GITHUB account so I wasn't able to post the issue there.|
Jun 26, 2018, 23:09
Thanks for the report. Thanks to your heads-up, we got this covered before release happening very soon.
Strictly speaking, a better place for WIP bugs like this would be an external forum. Even mamedev.org, mameworld.info, bannister.org or a number of other Dev frequented forums or even IRC could be used.. A GIT account is the preferred way to comment on a bug and note a regression, however.
MAMETESTERS, as designed, can only log version to version regressions and fixes.