- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
07082 | DIP/Input | Minor | Always | Aug 31, 2018, 08:11 | Sep 2, 2018, 08:54 |
Tester | Nightvoice | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Invalid report | OS | Windows Vista/7/8 (64-bit) | |
Status [?] | Closed | Driver | |||
Version | 0.201 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 07082: neogeo: Start button states are backward | ||||
Description | Upon testing updated artwork for this system, I noticed that the states reported to artwork for the player 1 and 2 start buttons are reversed. The select game button displays correctly, but the other two don't (pressed vs. non-pressed). | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | neogeo | ||||
Attached Files
|
|||||
Relationships
There are no relationship linked to this issue. |
Notes
5
No.15368
Tafoid Administrator
Aug 31, 2018, 18:57
|
Does that mean the artwork still needs work to be compatible? It doesn't sound like MAME itself is at fault. |
---|---|
No.15370
Nightvoice Tester
Aug 31, 2018, 20:37
edited on: Aug 31, 2018, 20:39 |
It's not the artwork, it's the driver. When you have all three buttons referencing the same element, two read pressed and one reads not pressed, it is clearly a MAME problem. I took the advice and re-created the artwork file to use lamps instead of an LED for the game selected. That one was on me. This is a MAME issue, and I've done enough of these files to know that much. |
No.15373
hap Developer
Sep 1, 2018, 16:06
|
Where is this updated artwork? |
No.15374
B2K24 Senior Tester
Sep 1, 2018, 17:11
|
MAME Artwork X section of MW forums. "Neo Geo Multi-Game Update" |
No.15375
hap Developer
Sep 1, 2018, 18:49
edited on: Sep 2, 2018, 08:54 |
For neogeo(arcade), the select button is indeed at "SYSTEM" inputmask="0x0200". However, the other controls are at: "edge:joy:JOY1", 0x01 to 0x80 "edge:joy:JOY2", 0x01 to 0x80 "edge:joy:START", 0x01 and 0x04 https://github.com/mamedev/mame/blob/master/src/devices/bus/neogeo_ctrl/joystick.cpp#L127 *edit* in case it wasn't clear: the issue is your artwork, not MAME. Change the input tags/masks in the .lay file and it will work. |