Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
07104 DIP/Input Minor Always Sep 22, 2018, 15:47 Sep 22, 2018, 20:15
Tester mmarino4 View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows 10 (64-bit)
Status [?] Confirmed Driver iteagle.cpp
Version 0.201 Fixed in Version Build 64-bit
Summary 07104: bbh, bbhsc, bbhsca, bbh2sp, bbh2spa, bbh2spb: Targeting is off
Description After calibrating the gun, the crosshair does not match where the game thinks you are aiming. It worked correctly in 0.199 but 0.200 and 0.201 have this issue. Call of the Wild and Carnival King do not have this problem as the calibration setup is done with multiple points.
Steps To Reproduce Start the game and go into the test menu. Select Gun Calibration and shoot the target in the center. The next screen will show where the game thinks you are aiming which does not match the crosshair, particularly as you travel away from the center of the screen. This also occurs during regular gameplay.
Additional Information
Regression Version 0.200
Affected Sets / Systems bbh, bbhsc, bbhsca, bbh2sp, bbh2spa, bbh2spb
Attached Files
There are no relationship linked to this issue.
User avatar
Sep 22, 2018, 17:32
This commit is likely culprit:
Confirmed using bbh
User avatar
Sep 22, 2018, 20:05
I tried the alternate versions bbh2spa, bbh2spb and bbhsca and they all had issues even on 0.199. In some cases the input is not accepted at all.