Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
07257 DIP/Input Major Always Mar 9, 2019, 18:00 19 days ago
Tester trj View Status Public Platform MAME (Official Binary)
Assigned To Resolution Bugs That Aren't Bugs OS Windows 10 (64-bit)
Status [?] Resolved Driver sms.cpp
Version 0.207 Fixed in Version Build
Summary MESS-specific 07257: gamegear [popbreak]: "START" from menu won't start game
Description Game appears to accept start from initial Sega Screen or Same Intro. However it won't accept start on the next screen that asks for Start to begin game.

Popbreak (CRC 71DEBA5A)

Also confirmed it behaves the same under MAME 0.204
Steps To Reproduce Press Start on the Sega or Intro screen.

On the next screen - which asks to press start to begin the game - it appears the Start button is not recognized.
Additional Information
Flags
Regression Version
Affected Sets / Systems gamegear [popbreak]
Attached Files
 
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Notes
2
User avatar
No.16231
Tafoid
Administrator
Mar 9, 2019, 18:23
That may not be a bug afterall...

It is noted in the hash file that this game ONLY works in the Japanese Game Gear for whatever reason. This may be hardware differences or intended as a region protection, I'm unsure without some more research. I'll leave it open until we have accumulated evidence one way or another.
User avatar
No.16232
Tafoid
Administrator
Mar 9, 2019, 18:28
SMS Power has information:
http://www.smspower.org/Development/PopBreaker-GG
Pop Breaker (ポップブレイカー)
Pop Breaker does not work on export Game Gear systems because the code to read the start button does not mask out the region bit (port 00h bit 6).

Therefore, since it can only work on Japanese units, this will be considered a "BTANB" or rather, Bugs That Aren't Bugs, because they happen in real hardware.
If you want to play this game, use machine "gamegeaj - Game Gear (Japan)"