Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|07261||Crash/Freeze||Critical (emulation)||Always||Mar 17, 2019, 07:31||Apr 2, 2023, 00:15|
|Tester||trj||View Status||Public||Platform||MAME (Official Binary)|
|Version||0.204||Fixed in Version||0.254||Build||64-bit|
|Fixed in Git Commit||e10e36f||Github Pull Request #|
|Summary||07261: tg16 : [addfam] Freeze just after games starts|
Once game begins, about 2-3 seconds after jumping and moving to the right, the game freezes.
Repeated multiple times.
|Steps To Reproduce||
Load game, i.e.:
mame64 tg16 -cart scdsys -cdrom [Cue file name]
Press Run to start
Once started, going right jump over gravestone, mud pit, and jump again and in this area game freezes.
Some additional Notes:
- Tried both tg16 and pce - same results
- Tried MAME 0.207 - same results
- Tried cdsys and scdsys - same results
|Affected Sets / Systems||tg16|
|There are no relationship linked to this issue.|
Mar 17, 2019, 08:28
|I'm able to confirm this with softlist loading and using the CHD.|
Mar 30, 2023, 01:17
Sends plenty of spurious ADPCM full irqs when it hangs, never clears the line.
I suppose ADPCM irq flags gets cleared once you write anything to the control port, but I need some testing to back up this theory.