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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 07409 | DIP/Input | Minor | Always | Sep 6, 2019, 01:47 | Sep 7, 2019, 22:13 |
| Tester | PepsiBoy428 | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | Resolution | Invalid report | OS | Windows 10 (64-bit) | |
| Status [?] | Closed | Driver | |||
| Version | 0.213 | Fixed in Version | Build | 64-bit | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 07409: crusnusa: Brake input doesn't respond on wheel | ||||
| Description | The brake input on this game doesn't work with my wheel, Tried many different settings, The input responds fine on my controller but it doesn't work with my wheel, I have not tried any of the clones so I don't know if they have this issue, My wheel is a Logitech G920 | ||||
| Steps To Reproduce | Configure the brake to your brake pedal on your wheel in Input (this game) and test it. | ||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | |||||
| Affected Sets / Systems | crusnusa | ||||
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Attached Files
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My cfg file [Show Content] [Hide Content]<?xml version="1.0"?>
<!-- This file is autogenerated; comments and unknown tags will be stripped -->
<mameconfig version="10">
<system name="crusnusa">
<video>
<target index="0" view="Screen 0 Pixel Aspect (32:25)" />
</video>
<sliders>
<slider desc="Master Volume" value="0" />
<slider desc="Speaker ':dcs:mono': DMA-driven DAC ':dcs:dac' Volume" value="1000" />
<slider desc="Screen Brightness" value="1000" />
<slider desc="Screen Contrast" value="1000" />
<slider desc="Screen Gamma" value="1000" />
<slider desc="Screen Horiz Stretch" value="1000" />
<slider desc="Screen Horiz Position" value="0" />
<slider desc="Screen Vert Stretch" value="1000" />
<slider desc="Screen Vert Position" value="0" />
</sliders>
<input>
<port tag=":ACCEL" type="P1_PEDAL" mask="255" defvalue="0" reverse="yes">
<newseq type="standard">
JOYCODE_1_YAXIS
</newseq>
</port>
<port tag=":BRAKE" type="P1_PEDAL2" mask="255" defvalue="0">
<newseq type="standard">
JOYCODE_1_RZAXIS
</newseq>
<newseq type="increment">
KEYCODE_L
</newseq>
</port>
<port tag=":IN0" type="COIN1" mask="1" defvalue="1">
<newseq type="standard">
JOYCODE_1_BUTTON7
</newseq>
</port>
<port tag=":IN0" type="START1" mask="4" defvalue="4">
<newseq type="standard">
JOYCODE_1_BUTTON8
</newseq>
</port>
<port tag=":IN0" type="OTHER" mask="16" defvalue="16">
<newseq type="standard">
KEYCODE_M
</newseq>
</port>
<port tag=":IN0" type="SERVICE1" mask="64" defvalue="64">
<newseq type="standard">
JOYCODE_1_BUTTON10
</newseq>
</port>
<port tag=":IN0" type="P1_BUTTON8" mask="1024" defvalue="1024">
<newseq type="standard">
JOYCODE_1_BUTTON16
</newseq>
</port>
<port tag=":IN0" type="P1_BUTTON7" mask="2048" defvalue="2048">
<newseq type="standard">
JOYCODE_1_BUTTON15
</newseq>
</port>
<port tag=":IN0" type="P1_BUTTON6" mask="4096" defvalue="4096">
<newseq type="standard">
JOYCODE_1_BUTTON14
</newseq>
</port>
<port tag=":IN0" type="P1_BUTTON5" mask="8192" defvalue="8192">
<newseq type="standard">
JOYCODE_1_BUTTON13
</newseq>
</port>
<port tag=":IN1" type="P1_BUTTON1" mask="2" defvalue="2">
<newseq type="standard">
JOYCODE_1_BUTTON2
</newseq>
</port>
<port tag=":IN1" type="P1_BUTTON2" mask="16" defvalue="16">
<newseq type="standard">
JOYCODE_1_BUTTON1
</newseq>
</port>
<port tag=":IN1" type="P1_BUTTON3" mask="32" defvalue="32">
<newseq type="standard">
JOYCODE_1_BUTTON3
</newseq>
</port>
<port tag=":IN1" type="P1_BUTTON4" mask="64" defvalue="64">
<newseq type="standard">
JOYCODE_1_BUTTON4
</newseq>
</port>
<port tag=":WHEEL" type="P1_PADDLE" mask="255" defvalue="128">
<newseq type="standard">
JOYCODE_1_XAXIS
</newseq>
</port>
</input>
</system>
</mameconfig>
| ||||
Relationships
| There are no relationship linked to this issue. |
Notes
12
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No.16844
Tafoid Administrator
Sep 6, 2019, 03:13
|
Try watching this video and see if it helps you map your brake properly - it shows many mapping examples for MAME |
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No.16846
PepsiBoy428 Tester
Sep 6, 2019, 13:41
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Tried that and sadly it didn’t fix the issue |
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No.16847
Hydreigon Tester
Sep 6, 2019, 13:48
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Have you tried your wheel with a different game? |
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No.16848
MetalGod Senior Tester
Sep 6, 2019, 14:04
edited on: Sep 6, 2019, 14:26 |
Tested with a logitech g27, mame 0.213. No problem here. You may have "combined pedals" option marked in your G920 configuration (inside windows game controller settings). In that case, you should disable it. |
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No.16850
PepsiBoy428 Tester
Sep 6, 2019, 17:31
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It's unchecked and it's still not working |
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No.16851
PepsiBoy428 Tester
Sep 6, 2019, 18:28
edited on: Sep 6, 2019, 18:28 |
It’s odd how I got the brake to work with the San Francisco Rush Games(sfrush, sfrushrk, sf2049) and California Speed but can’t get it to work with this game. |
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No.16852
MetalGod Senior Tester
Sep 6, 2019, 19:02
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Different ideas: - test cruis'n'world , it is the closest game to crusnusa - delete nvram and cfg file - test different mame versions - invert the brake axxis in "analog controls" inside the game - Close logitech profiler to check if it is interfering - Check the controls inside the INPUT TEST menu of the game (pressing F2) |
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No.16853
PepsiBoy428 Tester
Sep 6, 2019, 19:07
|
Did all of that it doesn’t work |
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No.16856
PepsiBoy428 Tester
Sep 7, 2019, 00:29
|
Just attached my cfg file |
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No.16857
MetalGod Senior Tester
Sep 7, 2019, 03:02
edited on: Sep 7, 2019, 03:05 |
I've tested your file with my Logitech G27 and the brake didn't work. I checked the analog controls and saw they were not correct. You didn't invert the brake axxis as I told you in my previous message. P1 PEDAL 2 REVERSE must be set to ON. Once I set it to ON it worked perfectly. I've attached a file showing how your analog controls should look like. |
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No.16861
PepsiBoy428 Tester
Sep 7, 2019, 17:17
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I finally got it working! Thanks for the tips guys! |
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No.16864
MetalGod Senior Tester
Sep 7, 2019, 22:13
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I'm glad you made it work! Please, consider to ask this kind of problems in forums (mameworld.info for example) before reporting them as BUGS here. |