Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|07552||Sound||Minor||Always||Jan 19, 2020, 18:13||Aug 7, 2020, 18:25|
|Tester||MasterBlaster||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||MetalliC||Resolution||Fixed||OS||Windows 10 (64-bit)|
|Version||0.217||Fixed in Version||0.224||Build||64-bit|
|Fixed in Git Commit||Github Pull Request #|
|Summary||07552: wwfmania, wwfmaniab, wwfmaniac, wwfmaniap: Sound stops working during attract mode|
|Description||After attract mode displays the first wrester profile (it always seems to be Razor Ramon), the game's audio goes silent.|
|Steps To Reproduce||
1. Run attract mode until you reach the Razor Ramon profile screen (approximately 2m40s in)
2. Let attract mode advance to the next screen ("Intercontinental Champs" leaderboard), then insert a coin. The game won't have any audio unless you enter service mode or reset the system.
-Before testing, increase the game's volume via the service menu
-To reproduce the error more quickly, hit buttons (punch, kick, etc.) to skip screens during attract mode
|Affected Sets / Systems||wwfmania, wwfmaniab, wwfmaniac, wwfmaniap|
|There are no relationship linked to this issue.|
Jan 19, 2020, 18:42
I'd like to see this verified to happen (or not) on actual hardware. Flagging as possible pending original hardware testing.
Using your instructions, though, I did notice sound for credits and start/game not playing.
Jan 19, 2020, 18:56
Tested on 0.217, 0.190, 0.170, 0.150 and 0.58
No regression version found !!
Aug 5, 2020, 09:53
edited on: Aug 5, 2020, 09:53
it's not going to be an actual hardware bug, it leaves the game with broken / no sound (at best sometimes you'll get sound again with minimum volume)
machines spend most of their time running the attract demo, if this was present in the original game it would mean 99% of people experienced it with no sound.
Aug 7, 2020, 14:19
|protection issue perhaps ? at Razor Ramon to "Intercontinental Champs" screen transition I see "I/O swiching" value set to 1. is it possible if current ioshuffle values wrong for case 1 ?|