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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
07611 Graphics Minor Always Apr 12, 2020, 21:06 Oct 31, 2020, 09:12
Tester samsho2 View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows 10 (64-bit)
Status [?] Confirmed Driver
Version 0.220 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 07611: warriorb: Map effect is not synced between game screens
Description There's a sine wave effect on the map screen of the game during intermissions between levels. It's not synchronized between screens in MAME but it is on original hardware.
Steps To Reproduce Play through the intro of the game and look at the map screen effect.
Additional Information MAME:

This is a capture from a real board showing the map effect synced between screens:
Github Commit
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Regression Version
Affected Sets / Systems warriorb
Attached Files
png file icon MAME without line.PNG (732,048 bytes) Oct 31, 2020, 09:11 Uploaded by MetalGod
MetalGod
png file icon MAME with line.PNG (880,341 bytes) Oct 31, 2020, 09:12 Uploaded by MetalGod
png file icon Arcade with Line.PNG (855,480 bytes) Oct 31, 2020, 09:12 Uploaded by MetalGod
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No.18124
MetalGod
Senior Tester
Oct 31, 2020, 09:11
edited on: Oct 31, 2020, 09:18
I don't agree. It is the same in MAME. If you see the effect in MAME with the gap in the middle of the two monitors it will look the same as the original hardware. I'm uploading 3 images to compare: "MAME without line", "MAME with line" and "Arcade with line".

It's a BTANB