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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 07747 | Graphics | Minor | Always | Sep 9, 2020, 17:23 | Sep 18, 2020, 10:28 |
| Tester | kmg | View Status | Public | Platform | MAME (Self-compiled) |
| Assigned To | Resolution | Open | OS | MacOS X | |
| Status [?] | Confirmed | Driver | |||
| Version | 0.224 | Fixed in Version | Build | 64-bit | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary |
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| Description | In any stage of Space Harrier II the bottom row of pixels should be a continuation of the checkerboard ground pattern. Instead bottom row contains colors from the palette used in the sky that vary in no clear pattern as the player moves left/right. Same behavior occurs for JP and PAL machines as well. | ||||
| Steps To Reproduce | start main game | ||||
| Additional Information | |||||
| Github Commit | |||||
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| Regression Version | |||||
| Affected Sets / Systems | genesis [sharrier, sharrierj] | ||||
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