Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
07962 Gameplay Minor Have not tried 14 days ago 13 days ago
Tester TrevEB View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows 10 (64-bit)
Status [?] Acknowledged Driver pacman.cpp
Version 0.230 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 07962: mspactwin: 2 player dots finished but game will not advance to level 3
Description 2 player game playing the second level.
Player one is game over before completing dots. Bottom 1/4 of screen with dots.
Player 2 completes his colored dots but the game will not advance.
Curiously player one pacman comes back but is just in attract mode while player 2 is still running away from ghosts.
Steps To Reproduce
Additional Information
Github Commit
Regression Version
Affected Sets / Systems mspactwin
Attached Files
zip file icon (20,498 bytes) 13 days ago Uploaded by Tafoid
Save State 0.231 - Player 2 Alive to obtain Energizer and show bug
related to 07976Acknowledged  mspactwin: P1 springs to life in a P2-only game 
User avatar
13 days ago
While I cannot exactly duplicate your report, I can report some oddness happening only when Player 1 (left-red) had died and the Player 2 (right-green) has survived. I was able to complete the level I was on when Player 1 lost the last life, but on subsequent boards, once I got an energizer, the Player 1 shows as alive/appears on the top right of the screen and can be controlled by the Player 1 controls in a limited left-right area. I'd assume the program still thinks that the Player 1 is alive and started drawing and following the movements. My hunch is if this is not original behavior, the decryption may not be 100% correct. In any case, it is surely behavior that isn't expected.

I've attached a save state (k), for current MAME which, when you start it, sets up the condition where if you get an energizer, the Player 1 sprite appears on screen.
User avatar
13 days ago
To TrevEB:
It would help to can create a Save State from 0.231 if you can replicate it again. Perhaps I just didn't set it up correctly.
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Senior Tester
13 days ago
It's almost certainly just a bug in the game. The whole thing is an elaborate hack, that feels very shaky, so overlooking of some logic cases isn't surprising.