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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
08001 | Known Issues/To-Do's | Trivial | Always | Jun 4, 2021, 13:22 | Jun 4, 2021, 20:06 |
Tester | Kale | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 10 (64-bit) | |
Status [?] | Acknowledged | Driver | |||
Version | 0.232 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 08001: 1943mii: Missing (prototype?) moniker | ||||
Description |
According to Haze blog post at https://mamedev.emulab.it/haze/2016-the-work-in-progress-writeup/The game, 1943: The Battle of Midway Mark II, appears to be a version of the game made for the US market that sits somewhere between the original version of 1943 and the revised 1943 Kai that was released in Japan. This actually makes it a unique version of the game because it’s not quite a clone of either version. It’s possible this was a prototype made before 1943 Kai was fully complete for the US market; there were lots of strange goings on at Romstar, the main company that handled Capcom’s US material and it would not surprise me if they were involved here. This suggests that at least a prototype? moniker should be added to the game name set, and a brief note near the set explaining being really in-between 1943 and 1943kai, providing further evidence with in-game examples. |
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Steps To Reproduce | |||||
Additional Information | The Noted in Source flag is added because this is noted at https://github.com/mamedev/mame/blob/master/src/mame/drivers/1943.cpp#L741 (wrong place, should be appended at GAME macro) | ||||
Github Commit | |||||
Flags | Noted in Source | ||||
Regression Version | |||||
Affected Sets / Systems | 1943mii | ||||
Attached Files
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