Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
08009 Graphics Minor Always Jun 16, 2021, 05:55 Jun 17, 2021, 10:44
Tester Osso View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows 10 (64-bit)
Status [?] Confirmed Driver
Version 0.232 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 08009: finallap and clones, finalap2 and clones: At title screen, the background should fade to black. It only dims instead
Description As shown in
the background should fade to black while the title screen appears. In MAME it only gets a bit darker.
Final Lap 2 should behave the same, though in this case the video only shows the background already black:
Steps To Reproduce Just let the attrace mode run
Additional Information Reported by Guru, who says his Final Lap 2 PCB shows the black background on title screen.
Github Commit
Regression Version
Affected Sets / Systems finallap and clones, finalap2 and clones
Attached Files
png file icon 0000.png (8,015 bytes) Jun 16, 2021, 05:55 Uploaded by Osso
Final Lap title screen in MAME 0.232
png file icon 0001.png (10,179 bytes) Jun 16, 2021, 05:56 Uploaded by Osso
Final Lap 2 title screen in MAME 0.232
jpg file icon finalap2_pcb.jpg (560,047 bytes) Jun 16, 2021, 16:01 Uploaded by Osso
Final Lap 2 title screen on PCB with brightness turned up
There are no relationship linked to this issue.
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Jun 16, 2021, 16:01
After further verifying by Guru, if the brightness is turned *way* up, the background is visible even on PCB (see attached finalap2_pcb.jpg). So it's possible the default brightness is very low (both Guru and the linked videos seem to confirm this).
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Senior Tester
Jun 17, 2021, 10:44
edited on: Jun 17, 2021, 10:45
this and the overly bright image in final lap in general seem like a gamma problem. Arcade monitors did generally display darker, we see this with a lot of Capcom games, the 'grey boxes' issue in emulators, but it's a little surprising to see it here because as fas as I know the other Namco System 2 games seem to have relatively normal looking output levels.

how are the colours generated on the Final Lap boards? is there a resistor network that differs to the other Sys2 games that could result in darker overall colours, or is it maybe just a monitor adjustment thing given they were used in dedicated cabs.