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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
08047 DIP/Input Minor Always Aug 6, 2021, 17:04 Aug 17, 2021, 22:42
Tester ICEknight View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows 10 (64-bit)
Status [?] Acknowledged Driver pce.cpp
Version 0.234 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary MESS-specific 08047: pce and clones: Inverted button layout for bottom row of 6-Button pads
Description The layout of buttons III, II, I on the two 6-button pads is inverted. This causes kick and punch strength in fighting games to not match, and also inverts the controls in regular 2-button games.
Steps To Reproduce -Load the PC Engine or Turbografx 16 core with a any game, notice how the first 2 buttons are layed out
-Open menu with Tab
-Slot devices
-Set "ctrl" to either "arcade_pad_6" or "avenue_pad_6"
-Reset or load game, now the button layout is inverted
-Go to "Machine configuration" -> "Joypad mode" -> "6-Buttons mode" to check the order of punch/kick strength in games like sf2ce.
Additional Information Just needs to swap the "III" and "I" buttons.
Github Commit
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Regression Version
Affected Sets / Systems pce and clones
Attached Files
png file icon avenue pad 6.png (327,374 bytes) Aug 17, 2021, 22:39 Uploaded by ICEknight
Avenue Pad 6 button layout
ICEknight
png file icon pce 6 button mame defaults.png (4,691 bytes) Aug 17, 2021, 22:40 Uploaded by ICEknight
MAME 0.234 default button layout
ICEknight
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No.19156
ICEknight
Tester
Aug 17, 2021, 22:42
edited on: Aug 17, 2021, 23:39
I've added pics of the (odd) original button layout and MAME's current default one, to illustrate the source of the confusion.