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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 08069 | DIP/Input | Minor | Always | Sep 1, 2021, 22:17 | Nov 19, 2023, 19:50 |
| Tester | Hydreigon | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | Resolution | Open | OS | Windows 10 (64-bit) | |
| Status [?] | Acknowledged | Driver | |||
| Version | 0.235 | Fixed in Version | Build | 64-bit | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 08069: optiger: Analog input values update every 8-10 frames. | ||||
| Description |
The game update the analog control values at a slower frame rate as a result, the ingame cursor, if firing or equipped with a laser sight, would skip around the screen. Got this approximation from pause buffering while moving the gun cursor. Video reference: |
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| Steps To Reproduce | Play the game. Move the gun cursor around while firing/equipped with laser sight. Watch the cursor skip in various places. | ||||
| Additional Information | Seems to be a TLCS-900 related issue since this issue is present in all the taitotz games (noticed this in Battle Gear). | ||||
| Github Commit | |||||
| Flags | Verified with Original | ||||
| Regression Version | |||||
| Affected Sets / Systems | optiger | ||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
1
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No.21843
Kale Developer
Nov 19, 2023, 19:50
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Root issue here is explained in https://github.com/mamedev/mame/issues/11718 Also game has heavy frame freeze hiccups. |
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