Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
08081 Sound Minor Always Sep 11, 2021, 00:28 Sep 11, 2021, 18:22
Tester MARBIN View Status Public Platform MAME (Official Binary)
Assigned To kmg Resolution Fixed OS Windows 10 (64-bit)
Status [?] Resolved Driver
Version 0.235 Fixed in Version 0.236 Build 64-bit
Fixed in Git Commit 6d51055 Github Pull Request #
Summary 08081: srmp2, srmp3: No Character voices
Description Character voices are not played on srmp2 and srmp3. I confirmed this bug on mame 0.235.
Also, I confirmed that this bug does not exist on mame 0.226.
Steps To Reproduce
Additional Information
Github Commit
Flags
Regression Version 0.227
Affected Sets / Systems srmp2, srmp3
Attached Files
 
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Notes
3
User avatar
No.19239
Tafoid
Administrator
Sep 11, 2021, 02:51
Tracking this suggests this is the commit to look at, traced to my daily binaries as October 31, 2020 - although I'm not sure why:
https://github.com/mamedev/mame/commit/aa4451f31ddcd0175ef0a56afee3b9126832659d
User avatar
No.19240
kmg
Senior Tester
Sep 11, 2021, 03:22
edited on: Sep 11, 2021, 03:23
There looks to be a type conversion error issue introduced by making m_adpcm_data uint8_t, though there may be other problems. At a glance it looks like the code is using -1 as a sentinel and this line is always false for instance: https://github.com/mamedev/mame/blob/668f3fd816e78dbab8affae8c645424288c55ee2/src/mame/drivers/srmp2.cpp#L233
User avatar
No.19241
Osso
Moderator
Sep 11, 2021, 18:22
Yes, my bad, sorry.