Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|08083||Sound||Major||Always||31 days ago||30 days ago|
|Tester||john_iv||View Status||Public||Platform||MAME (Self-compiled)|
|Assigned To||Resolution||Suspended||OS||Windows 10 (64-bit)|
|Version||0.235||Fixed in Version||Build||64-bit|
|Fixed in Git Commit||Github Pull Request #|
|Summary||08083: All: Overdriven sound red overlay on itech32 games.|
Large sampling of itech32 games are overdriving their sound leading to Aaron's red overlay.
Seen in the demo mode of early Golden Tee games, Time Killers, etc.
|Steps To Reproduce||Launch games, allow demo mode to play, see red overlay.|
|Affected Sets / Systems||All|
|There are no relationship linked to this issue.|
30 days ago
Again, these are not to be reported here unless they show up in an INTEGER RELEASE BINARY. Since this is a function of source outside of release (and will likely for a few releases) this is not the place for it.
Suspending until such time this is valid for 0.236.
30 days ago
edited on: 24 days ago
|Where's the current place to report these; maybe it scrolled off the shoutbox. Piggyback on the initial submission in GIT?|