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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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08113 | Interface | Minor | Always | Oct 19, 2021, 22:03 | Oct 20, 2021, 20:26 |
Tester | Headrush69 | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | No change required | OS | Windows 10/11 (64-bit) | |
Status [?] | Closed | Driver | |||
Version | 0.236 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary |
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Description |
When using the -gameio command to attach analog joysticks or paddles, the indexes for the devices are wrong in the MAME UI when accessing controls. Although indexes are off, functionality appears to be correct. |
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Steps To Reproduce |
1. Start the apple2gs driver using -gameio joy or -gameio paddles option. 2. Hit tab to being up UI and go to Input this game 3. Check Joystick indexes are off |
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Additional Information |
When using -gameio joy, only the button labels are wrong When using -gameio paddles, but button and axis labels are wrong |
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Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | Any software using -gameio | ||||
Attached Files
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![]() Input labels wrong
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Relationships
There are no relationship linked to this issue. |
Notes
2
![]() No.19363
AJR Developer
Oct 20, 2021, 19:47
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This happens because the ADB mouse is considered a Player 1 device. The analog joystick fields are using custom names, which inhibits automatic renaming. |
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![]() No.19365
Tafoid Administrator
Oct 20, 2021, 20:26
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This may not be optimal behavior, but it is working as expected. Closing - no change needed. |