Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|08406||Graphics||Major||Always||Aug 30, 2022, 02:29||Sep 9, 2022, 21:35|
|Tester||PCG4M3R||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||Resolution||Open||OS||Windows 10/11 (64-bit)|
|Version||0.246||Fixed in Version||Build||64-bit|
|Fixed in Git Commit||Github Pull Request #|
|Summary||08406: smw2: nessfx rendering making game unplayable|
|Description||"3d" obstacles in the first castle cannot be passed by the player as the rendering of elements using nessfx chip are corrupted. This probably continues to happen in later stages however as the fist instance cannot be passed, there is no way of validating how extensive the issue is.|
|Steps To Reproduce||Play into level 4 (the first castle) and "draw bridge" style "3D" elements are rendered with graphical glitches that hide insta-kill obstacles form the player.|
|Additional Information||Latest rom "smw2" used with "snespal". Save file provided in location of issue.|
|Affected Sets / Systems||smw2|
snespal.zip (258,524 bytes) Aug 30, 2022, 02:29 Uploaded by PCG4M3R
save "sta" file provided
|There are no relationship linked to this issue.|
Sep 9, 2022, 21:35
Likely expected with current state of emulation.
The driver itself is flagged as having graphics and sound issues with many examples.
I'll acknowledge until such time someone is able to tackle the multiple issues surrounding the driver.