Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|08421||Sound||Major||Random||Sep 20, 2022, 08:38||Sep 29, 2022, 00:08|
|Tester||MidnightWolf||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||Resolution||Open||OS||Windows 10/11 (64-bit)|
|Version||0.247||Fixed in Version||Build||64-bit|
|Fixed in Git Commit||Github Pull Request #|
|Summary||08421: stakwin: Sound stuck in infinite loop bug|
After finishing the first race, the music will get stuck in an infinite loop.
The music should stop after each race, but it just continues over and over in an infinite loop for the rest of the game.
|Steps To Reproduce||
1. Start playing the game as normal.
2. Finish the first race (the bug is most likely to happen if you finish in the top 3 and qualify for the next race).
3. At the end of the race, the music will get stuck in an infinite loop for the rest of the game.
|Affected Sets / Systems||stakwin|
|There are no relationship linked to this issue.|
Sep 20, 2022, 11:58
Though the description differs, it's the same as this bug?:
Sep 20, 2022, 12:03
No, this is a different bug.
That bug is reporting sound cutting-out, but i am reporting looping music.
Sep 22, 2022, 11:11
For me at least, the problem always occurs if the nvram hasn't yet been written, as in first time the game is run.
The next time of running the game, it seemed to be ok.
The error log shows missed reads of the soundlatches. [soundlatch2] is always missed, but [soundlatch] is only missed on the first run - this is where the problem comes from.