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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
08462 Known Issues/To-Do's Minor Always Oct 21, 2022, 16:52 Oct 21, 2022, 20:56
Tester Draugr View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows 10/11 (64-bit)
Status [?] Acknowledged Driver
Version 0.248 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 08462: sub: Submarine (Sigma) in cocktail mode, Player 2 uses Player 1's joystick controls.
Description When set in cocktail mode and playing a 2 player game, the screen rotates as normal for player 2, but player 2 is forced to use player 1's joystick. In the MAME settings, player 1 and player 2 are set as normal for all games which typically works for most of the cocktail games. Only one other that I may have reported earlier had this same issue.
Steps To Reproduce Set game to cocktail mode.
Select a 2 player game.
When player 2's turn begins he will be forced to use player 1's controls.
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1
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No.20656
Tafoid
Administrator
Oct 21, 2022, 20:56
There is a comment in source regarding this and developers acknowledging that Player 1 controls Player 2 in cocktail mode. Correct or not, it is a known issue and it'll be labeled as such.

sigma/sub.cpp - line 244-246
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x20, DEF_STR( Upright ) ) /* separate controls for each player */
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) /* Controls via player 1 for both, but need to get x/y screen flip working to fully test */