Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
08675 DIP/Input Minor Always Jun 20, 2023, 00:44 Jun 21, 2023, 17:38
Tester Balthier View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows 10/11 (64-bit)
Status [?] Confirmed Driver
Version 0.255 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 08675: galastrm: 5 key adds coins to both counters, 6 key adds credit to game but does not affect the counters at all like a service coin
Description The 5 key is adding coins to both counters simultaneously. 6 adds credits to the game, but no coins get counted. It acts like the Service Coin, except that if you change the coin settings in service mode (1 coin = 2 plays, 3 coins = 1 play, etc) it will reflect the changes with how many credits get added to the game, to clarify. Input test also shows that 5, 6, and 9 are functioning correctly.
Steps To Reproduce 1. run galastrm
2. put some coins in the machine with 5, then view the bookkeeping info in the UI. Both counters show same stats.
3. now put some coins in with 6 and view the bookkeeping info, nothing will have changed.
Additional Information The start button is also very sketchy in service mode. It acts like there is a rapid fire effect applied to it, sometimes it is very hard to enter/exit certain options. One press even very quickly sometimes acts like it was double-tapped.
Github Commit
Regression Version
Affected Sets / Systems galastrm
Attached Files
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User avatar
Jun 21, 2023, 09:58
Coin counter 2 is fixed here:
I don't know what's going on with the start button in test mode.
User avatar
Jun 21, 2023, 17:38
Thanks for the fix again, hap. The start button issue is similar to the note I made on bug 8673 with the harddriv service menu sound options, but that is a different driver/game. Perhaps there is something common going on here with both?