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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
08677 Graphics Trivial Always Jun 22, 2023, 00:06 Jun 23, 2023, 06:25
Tester Balthier View Status Public Platform MAME (Official Binary)
Assigned To hap Resolution Fixed OS Windows 10/11 (64-bit)
Status [?] Resolved Driver
Version 0.255 Fixed in Version 0.256 Build 64-bit
Fixed in Git Commit bfa262e Github Pull Request #
Summary 08677: All sets in popeye.cpp: A single rendered field hangs on the screen while pressing Insert when Interlace mode is set to "Interlaced (bitmap)"
Description One of the alternating interlaced fields gets hung up on the screen while pressing Insert to speed things up. It goes away when you let go. Happens only with "Interlaced (bitmap)" option in the Machine Configuration. Tested on d3d and bgfx all backends to rule out that.
Steps To Reproduce 1. Run popeye or skyskipr
2. TAB to the UI option Machine Configuration and set the Interlace mode to "Interlaced (bitmap)".
3. Press Insert while Popeye is running around in the demonstrations.
Additional Information See image attached. Updated info to reflect it also affects skyskipr.
Github Commit
Regression Version
Affected Sets / Systems All sets in popeye.cpp
Attached Files
png file icon blow_me_down.png (166,866 bytes) Jun 22, 2023, 00:06 Uploaded by Balthier
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