- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
08686 | Graphics | Minor | Always | Jun 28, 2023, 06:59 | Jun 29, 2023, 05:03 |
Tester | Balthier | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 10/11 (64-bit) | |
Status [?] | Direction Needed | Driver | |||
Version | 0.256 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 08686: All sets in segag80v.cpp: native (raw) display is inverted with -norotate, also affects artwork | ||||
Description | Running these games with -norotate does not output the display as the machines did. Instead they look like they have -flipy applied (mirrored upside down). | ||||
Steps To Reproduce | 1. Run any of the affected sets with -norotate. This is supposed to produce the correct native/raw/pure display output for use with a real CRT. | ||||
Additional Information |
I also ran all of these with -norotate -noror -norol -noautoror -noautorol -noflipx -noflipy just to be real sure nothing was turned on somehow. Dip switches for Cabinet were set to "Upright" too. First image below is of Star Trek. Second image is Tac/scan, but please note here that it appears the rotation of the image is correct (it's a vertical game), it is just inverted, and you can see the letters are backwards. The rotation could be off too, I don't know what Sega was doing as standard at the time (CW or CCW?). EDIT: Added a 3rd image showing the artwork is also flipped. |
||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | All sets in segag80v.cpp | ||||
Attached Files
|
-norotate_raw_display_output_is_Y_flipped.png (32,832 bytes) Jun 28, 2023, 06:59 Uploaded by Balthier
| ||||
artwork_also_affected.png (437,464 bytes) Jun 28, 2023, 20:10 Uploaded by Balthier
| |||||
Relationships
There are no relationship linked to this issue. |
Notes
0
There are no notes attached to this issue. |