Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|08761||Gameplay||Minor||Always||12 days ago||4 days ago|
|Tester||manokori||View Status||Public||Platform||MAME (Official Binary)|
|Assigned To||Resolution||Open||OS||Windows Vista/7/8 (32-bit)|
|Status [?]||Direction Needed||Driver|
|Version||0.258||Fixed in Version||Build||32-bit|
|Fixed in Git Commit||Github Pull Request #|
|Summary||08761: carnival: Same color pipes last shooting|
When the two last remaining pipes are shooted consecutively (meaning no other bullet shot inbetween) the second one gives the displayed score but not *4 like when this is done while there are still remaining pipes.
It's hard to succeed since you need to be able to hit the two last same color pipes with two consecutive bullets.
That happened the 3 last times i succedeed in doing the 2 hits + checking score at the same time.
Another weird thing is that one time i did hit consecutively the two last pipes of different color and there the second one gave the 4* scoring while it shouldnt but this situation only presented once.
I dont remember know how this was on the original but this behaviour doesnt make any sense while when its not for the 2 last pipes the *4 seems to work properly
|Steps To Reproduce||
need to clean up the screen a little bit to be able to have space shooting the pipes properly
then go on the lest position accessible to shoot the pipes
anticipate moment where you can shoot the pipes without hitting one of the mooving objects
|Additional Information||This happened on different versions (even very old ones)|
|Affected Sets / Systems||carnival|
|There are no relationship linked to this issue.|
4 days ago
I think this would be a good bug to record via the -record/-playback .INP system in MAME so that devs can determine exactly what you mean. Are you reporting a logic problem where the score isn't being added? Graphics or colors are overlapping?
Even a screenshot would be helpful here.