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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
08834 Save/Restore Critical (emulation) Always Mar 6, 2024, 12:41 Mar 14, 2024, 02:04
Tester ngoomie View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Linux (64-bit)
Status [?] Acknowledged Driver
Version 0.262 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 08834: cdimono1: Loading save states causes MAME to be "stuck between" two states
Description When loading a save state for the CD-i, MAME will become stuck between the state you were at before attempting to load the save state, and the state you're trying to load to. That's the best way I can describe it, at least. Here's footage of it happening (MAJOR FLASHING WARNING):

It happens regardless of game, regardless of whether you manually loaded into it (as I have in this footage) or if it was an automatic save state that gets loaded on launch (how I discovered it initially).
You can't do anything when it's like this, it doesn't respond to any button presses or anything else.
Steps To Reproduce Happens consistently when loading any save state.
Additional Information I am running on Fedora Linux 39 using what I'm pretty sure is the official packaging for MAME. My processor is an AMD Ryzen 7 2700.
Github Commit
Regression Version
Affected Sets / Systems cdimono1
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Senior Tester
Mar 9, 2024, 10:15
This system supports save states.
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Mar 14, 2024, 02:04
The Fedora package has been updated to 0.263 now so I can test there, and it's happening in 0.263 as well.