- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
08881 | Graphics | Minor | Always | Jul 5, 2024, 15:48 | 26 days ago |
Tester | Cow | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 10/11 (64-bit) | |
Status [?] | Direction Needed | Driver | |||
Version | 0.267 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 08881: vfive: Score display does not flicker when heavy sprite use | ||||
Description |
During the Stage 3 Boss's explosion animation, the HUD does not flicker like on real HW Source: |
||||
Steps To Reproduce |
Start Game Reach and defeat Stage 3 Boss. |
||||
Additional Information | might affect Grind Stormer too? Can't confirm | ||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | vfive | ||||
Attached Files
|
![]() MAME 0.267 | ||||
Relationships
There are no relationship linked to this issue. |
Notes
1
![]() No.22251
JimCarlTay Tester
Aug 1, 2024, 14:03
edited on: Aug 1, 2024, 14:04 |
This could be confirmed, but the differences in HUD flicker could be negligible when comparing your recording and the real hardware capture shown in the provided YouTube link. I'll be leaving this to a senior tester or dev to check. |
---|