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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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08977 | Flip Screen/Cocktail | Minor | Always | 25 days ago | 15 days ago |
Tester | PL1 | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Resolution | Open | OS | Windows 10/11 (64-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.271 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 08977: asteroid, asteroid1, asteroid2, astdelux, astdelux1, astdelux2: Player 2 inputs are missing | ||||
Description |
The Machine Configuration allows you to choose Upright or Cocktail. If you choose Cocktail and reset, then go to Input Settings -> Input Assignments (this system), there are no Player 2 inputs to set up. Player 2 is forced to come around the table and use Player 1's controls. |
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Steps To Reproduce |
Start asteroids. >mame asteroid Press Tab then choose Machine Configuration then choose Cocktail then choose Reset System. Press Tab, choose Input Settings, choose Input Assignments (this system). There's no Player 2 controls. |
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Additional Information |
This may apply to the clones and other games in this driver, but I didn't check that. This report came from a member of BYOAC (PL1) who sent some links and photos. https://github.com/PL1-Arcade/MAME-Asteroids-Cocktail-Info https://forum.arcadecontrols.com/index.php/topic,168028.0.html |
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Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | asteroid, asteroid1, asteroid2, astdelux, astdelux1, astdelux2 | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
4
No.22503
JimCarlTay Tester
24 days ago
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Confirmed. Also unable to press Start for Player 2. |
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No.22507
PL1 Tester
23 days ago
edited on: 15 days ago |
Add asteroid2 and astdelux to Affected Sets / Systems. ----------------------------------------------------------------- There are only five player inputs on the PCB -- Left (Pin 15), Right (Pin 5), Fire (Pin T), Thrust (Pin 14), and Hyperspace/Shield. (Pin 10) The blocking diodes image describes how each P1 and P2 control shares an input without interfereing when a player presses a button during the other player's turn. https://raw.githubusercontent.com/PL1-Arcade/MAME-Asteroids-Cocktail-Info/refs/heads/main/Blocking-Diodes.png The schematics highlight all of the differences between the upright and cocktail Asteroids machines. Asteroids Deluxe is almost the same. Schematics are on my GitHub. https://github.com/PL1-Arcade/MAME-Asteroids-Cocktail-Info ----------------------------------------------- Which MAME ROMs worked with Asteroids cocktail cabinets: https://www.ukvac.com/forum/threads/asteroids-cocktail-resets-and-flicker.81215/ I have a version -04 PCB with 035143/44/45-02 ROM chips.These chip numbers correspond to "asteroid2" ROM numbers, so that confirms that the "asteroid" (Rev. 4) and "asteroid2" (Rev. 2) ROMs supported cocktail switching. NOTE: There is no Rev. 3 ROMset. https://forums.arcade-museum.com/threads/wtb-asteroids-cocktail-pcb.395749/ There are multiple versions of Asteroids PCBs. Some of them lack the image flipping circuitry in the video section, which the cocktail requires. These boards are meant for upright cabs only.**NOTE: MAME currently supports Machine Config Cocktail for asteroid, asteroid1, and asteroid2** --------------------------------------------- Which MAME ROMs worked with Asteroids Deluxe cocktail cabinets? The latest revision "astdelux" (Rev. 3) definitely would have. **NOTE: MAME currently supports Machine Config Cocktail for astdelux, astdelux1, and astdelux2** Scott |
No.22508
Robbbert Moderator
23 days ago
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Welcome Scott, I've updated the affected sets. |
No.22540
PL1 Tester
15 days ago
edited on: 15 days ago |
I think I've finished the necessary research to confirm which Atari Asteroids/Asteroids Deluxe sets need P2 cocktail controls added -- your choice on whether to also add them on the other sets in this driver. On the Asteroids Cocktail Schematic 1B, the ROM numbers listed match the asteroid1 set so that confirms that all three Asteroids ROM sets asteroid, asteroid1, and asteroid2 were used in cocktail cabs. https://arcarc.xmission.com/PDF_Arcade_Atari_Kee/Asteroids_Cocktail/Asteroids%20Cocktail_DP-150-1st-01B.pdf https://raw.githubusercontent.com/PL1-Arcade/MAME-Asteroids-Cocktail-Info/refs/heads/main/6-Asteroids-Cocktail-Schematic2.png On the Asteroids Deluxe Cocktail Schematic 1B, the ROM numbers listed match the MAME astdelux1 set so that confirms that all three Asteroids Deluxe ROM sets astdelux, astdelux1, and astdelux2 were used in cocktail cabs. https://arcarc.xmission.com/PDF_Arcade_Atari_Kee/Asteroids_Deluxe_Cocktail/Asteroids_Deluxe_Cocktail_DP-174-1st-01B.pdf https://raw.githubusercontent.com/PL1-Arcade/MAME-Asteroids-Cocktail-Info/refs/heads/main/7-Asteroids-Deluxe-Cocktail-Schematic2.png Scott |