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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
09011 | Color/Palette | Trivial | Always | 12 days ago | 3 days ago |
Tester | 125scratch | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 10/11 (64-bit) | |
Status [?] | Direction Needed | Driver | |||
Version | 0.272 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 09011: Multiple arcade sets: [possible] Blue levels only reach about 222 | ||||
Description |
I have noticed that for a while the blue color levels in many games, mostly from the early 80s, do not reach the full blue intensity, even when red and green do, including the following drivers: galaga, rallyx, snk6502, btime (disco, lnc, mmonkey, protenn, wtennis), docastle, bankp, gberet, yiear, chaknpop, marineb, shootout, mermaid, ambush, vastar (dogfight), mystston, mrjong, liberate (not prosport), drmicro, espial, and others. This creates a slight yellow tint on the screen. This may or may not be an inaccuracy, and I noticed that this has been fixed in some drivers like pacman, mappy, cclimber, and partially btime (for Burger Time and Burnin' Rubber), and a few others. Also, I noticed that yieartf does have full blues, since it runs on Track & Field hardware. |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | Possible | ||||
Regression Version | |||||
Affected Sets / Systems | Multiple arcade sets | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
6
No.22563
Robbbert Moderator
12 days ago
|
Could be because of resistors. |
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No.22565
125scratch Tester
12 days ago
|
How so? |
No.22566
hap Developer
12 days ago
|
Like this (yiear.cpp in this example) Then yes, max blue will have slightly lower voltage than max red or green. bit 7 -- 220 ohm resistor -- BLUE -- 470 ohm resistor -- BLUE -- 220 ohm resistor -- GREEN -- 470 ohm resistor -- GREEN -- 1 kohm resistor -- GREEN -- 220 ohm resistor -- RED -- 470 ohm resistor -- RED bit 0 -- 1 kohm resistor -- RED |
No.22567
125scratch Tester
12 days ago
edited on: 12 days ago |
I suppose that makes some amount of sense, but I'm wondering why drivers like pacman and mappy used to be like this but aren't anymore. I always thought it was a bit of an inconsistency, and felt like since Galaga hardware is similar, it should also have higher blue values in most cases, and Galaga and Dig Dug cabinets I've played don't seem to have that issue, though I know analog video and CRTs are a factor. |
No.22568
hap Developer
12 days ago
edited on: 12 days ago |
pacman (I mean, the pacman.cpp driver) uses resnet.h, maybe more accurate that way? |
No.22569
125scratch Tester
12 days ago
|
I realize I haven't provided any real hardware examples, I did look for some but found them hard to find, and analog video is somewhat inconsistent anyway. |