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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
09012 DIP/Input Major Always 12 days ago 11 days ago
Tester vanfanel View Status Public Platform MAME (Self-compiled)
Assigned To Resolution Open OS Linux (64-bit)
Status [?] Confirmed Driver
Version 0.272 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 09012: All games in Apple IIGS: Joystick doesn't work correctly
Description I've been emulating the Apple IIGS with MAME for some time now. I'm now using latest stable MAME 0.271 on GNU/Linux.

I use this MAME commandline:
mame apple2gs -rompath apple2gs -ramsize 4M -gameio joy -flop3 apple2gs/California.po

...But joystick movement doesn't work on any games, only button pushes work.
On California Games, the menu cursor is always moving by itself without using intervention.
Steps To Reproduce 1-Load an Apple IIGS game with joystick connected to the gameio slot like this:
mame apple2gs -rompath apple2gs -ramsize 4M -gameio joy -flop3 apple2gs/California.po

2- Try to control the game movement.
Additional Information
Github Commit
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Regression Version
Affected Sets / Systems All games in Apple IIGS
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1
User avatar
No.22575
Robbbert
Moderator
11 days ago
edited on: 11 days ago
I don't have that .po file, so I looked at what's in the software list, only to discover there's 5 of them all with the same short name. I chose one at random by using the syntax:

>mame apple2gs apple2gs_flop_misc:calgames

The next problem is that a new character rom has just been added to apple2gs and this rom is unobtainium, so I had to temporarily change my source to use the old rom.

Then, I don't have a joystick, so I had to wing it and hope for the best.

The game started up and when the menu was eventually reached, the pointer was rolling round and round like you said. So it's confirmed.