- --
Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 09023 | Sound | Minor | Always | Dec 14, 2024, 02:46 | Dec 14, 2024, 05:42 |
| Tester | 125scratch | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | Resolution | Open | OS | Windows 10/11 (64-bit) | |
| Status [?] | Confirmed | Driver | |||
| Version | 0.272 | Fixed in Version | Build | 64-bit | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 09023: pleiads and clones: Fire sound missing, pitch inaccuracies | ||||
| Description |
Pleiads has a fire sound that is not emulated in MAME, and the explosion sounds and the sound of aliens getting hit are too low-pitched, and the alien diving sound does not play correctly, it should decrease in pitch gradually. |
||||
| Steps To Reproduce | Start a game with sound enabled. | ||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | |||||
| Affected Sets / Systems | pleiads and clones | ||||
|
Attached Files
|
|||||
Relationships
| There are no relationship linked to this issue. |
Notes
0
| There are no notes attached to this issue. |