- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
09023 | Sound | Minor | Always | 7 days ago | 7 days ago |
Tester | 125scratch | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 10/11 (64-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.272 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 09023: pleiads and clones: Fire sound missing, pitch inaccuracies | ||||
Description |
Pleiads has a fire sound that is not emulated in MAME, and the explosion sounds and the sound of aliens getting hit are too low-pitched, and the alien diving sound does not play correctly, it should decrease in pitch gradually. |
||||
Steps To Reproduce | Start a game with sound enabled. | ||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | pleiads and clones | ||||
Attached Files
|
|||||
Relationships
There are no relationship linked to this issue. |
Notes
0
There are no notes attached to this issue. |