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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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09066 | Gameplay | Major | Always | Jan 4, 2025, 21:16 | 3 days ago |
Tester | 80sRay | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows 10/11 (64-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.273 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 09066: xfiles, xfilesk: Game will not accept coins after showing gameplay | ||||
Description |
You can not coin up and start a game once the attract mode cycle has run past the gameplay demo or after playing a game. Coin up does work from before the attract cycle runs until the stage selection demo. |
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Steps To Reproduce |
Launch xfiles or xfilesk. Let attract mode run past the gameplay demo. Try to insert coin and start game. |
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Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | xfiles, xfilesk | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
7
![]() No.22776
Osso Moderator
Jan 6, 2025, 11:34
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Regression version should be compiled with the version the problem started. It was like this before 0.273 (I tested 0.260 as a sample). |
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![]() No.23155
cuavas Administrator
11 days ago
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FWIW my cleanup of the E1 recompiler code hasn’t fixed this so far. I’m fixing issues as I find them in the code, I haven’t actually tried to work out what’s going on with this game specifically. |
![]() No.23159
cuavas Administrator
7 days ago
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Also, you can get this game to misbehave when it comes to credits with the interpreter (-nodrc) as well. If you insert just one coin, play until you lose, then insert more coins at the continue screen, the game won’t recognise them, and pressing the button will just make the continue countdown tick. However, if you insert several coins before starting the game, you can continue. |
![]() No.23163
cuavas Administrator
5 days ago
edited on: 5 days ago |
After 128c29c52f4d57789fa4ad51271ca58bfc815dfc the DRC and interpreter both seem to get tripped up around the same point. The attract mode consists of several parts: * Title screen/logo * Porn montage * Stage selection demo * Gameplay demo * Picture viewer demo The point it starts failing to recognise coins is some time in the gameplay demo. Coins will be recognised any time up to the stage selection demo. The same thing happens for both -drc and -nodrc. |
![]() No.23164
cuavas Administrator
5 days ago
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Just as a sanity check, I tried MAME 0.251 (yes, the sound is horrible), and this isn’t a regression in the interpreter. Even back then, inserting a coin after the gameplay demo isn’t recognised with -nodrc. I’m not sure exactly why 128c29c52f4d57789fa4ad51271ca58bfc815dfc fixes whatever made the DRC get confused earlier than the interpreter, but at least it’s consistent now. |
![]() No.23165
Haze Senior Tester
4 days ago
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I think it's some kind of delayed protection |
![]() No.23166
cuavas Administrator
3 days ago
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Yeah, it’s apparently protection. See over on GitHub where it’s easier to format things better: https://github.com/orgs/mamedev/discussions/190 |