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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
00915 Crash/Freeze Critical (emulation) Always Feb 6, 2008, 16:06 Feb 7, 2008, 16:24
Tester -Misc Reporters- View Status Public Platform
Assigned To Resolution Fixed OS
Status [?] Resolved Driver
Version 0.116u1 Fixed in Version 0.117 Build
Fixed in Git Commit Github Pull Request #
Summary 00915: bgaregga: Crashes on the attract mode, 9 seconds after the title is showed for the fourth time.
Description crashs on the attract mode, a 9 seconds after the title is showed for the fourth time. After the title, the game shows the two ships with a city on the background. When the player2 gets 460 points, the ship crashs with something, and mame, also crash. It seems is sound related.

The problem is in: static void okim6295_updatefor (samp = 0; samp < samples; samp++)
*buffer++ += sample_data[samp];

Updated in 0.117 by Iaspis: On mame 116u3 and before: battleg0116u1red bug valid.

On mame 116u4: mame doesn't crash by itself, it crashes when you exit though, after some time (you can leave the demo play until the 4th session as described in the bug and press ESC there)
Steps To Reproduce
Additional Information Posted by Cananas et alia.
Github Commit
Regression Version
Affected Sets / Systems bgaregga
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