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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
09288 Gameplay Major Always 4 days ago 2 days ago
Tester samsho2 View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS Windows (x64)
Status [?] Confirmed Driver
Version 0.281 Fixed in Version Build x64
Fixed in Git Commit Github Pull Request #
Summary 09288: vf: In vf, Guard+Punch is supposed to be able to grab/throw characters but does nothing
Description Pressing Guard+Punch does not perform grappling moves in vf.
Steps To Reproduce
Additional Information
Github Commit
Flags
Regression Version 0.217
Affected Sets / Systems vf
Attached Files
 
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Notes
7
User avatar
No.23757
Robbbert
Moderator
3 days ago
Do you have proof?
User avatar
No.23758
PL1
Tester
3 days ago
edited on: 3 days ago
Each character has special moves. Jacky Bryant, Sarah Bryant, Lau Chan, Pai Chan, Kage-Maru, Wolf Hawkfield, and Jeffry McWild use the Guard (Button 3) + Punch (Button 1) combination mentioned above.
https://strategywiki.org/wiki/Virtua_Fighter/Moves

Tried to pull off this special move combo with several characters for about 10 minutes of test time, but only managed to get Lau Chan to execute a throw one time against Jeffry McWild when he was about to push me out of the ring.

Looks like the timing and conditions to execute special moves are very specific. Not sure how hard it is to pull off these combos on original hardware.

Scott
P.S. Looks like there is a special move for Akira Yuki that is not mentioned in the Strategy Guide linked above. At 12:44 of this video, he sweeps the opponent.
User avatar
No.23759
Robbbert
Moderator
3 days ago
Thanks Scott. It's now confirmed.
User avatar
No.23760
PL1
Tester
3 days ago
Did some more button mashing testing.

Got Lau Chan to execute a throw two more times, but didn't get any of the other characters to do a special move with the Guard + Punch combo.

Still not sure why that combo worked the three times that it did, but didn't work the hundreds of other times I tried it. Button press synchronization? (I could jumper both button inputs together to eliminate this as a possibility) Button press length? Timing? Range?

Hopefully someone who has access to a Virtua Fighter PCB and can consistently pull off these special moves can make a recording of the screen and button press timing for the moves on PCB vs. MAME *or* at least let us know if it works as well in MAME as it does on the PCB.

Scott
User avatar
No.23762
MetalGod
Senior Tester
3 days ago
Is this a regression?
User avatar
No.23763
PL1
Tester
2 days ago
edited on: 2 days ago
Yes. It is a regression in 0.217.

I'm getting the same results as above with 0.273, 0.262, 0.238, and 0.217.
NOTE: Of the versions tested, only 0.217 throws a ROM checksum error when launching from MAME's UI -- it will still run from command line.

With 0.216, I can pull off the Guard + Punch special move fairly consistently with all of the characters mentioned above.

Scott
P.S. The Akira Yuki special move mentioned above is NOT triggered by Guard + Punch.
Select Jacky Bryant, Sarah Bryant, Lau Chan, Pai Chan, Kage-Maru, Wolf Hawkfield, or Jeffry McWild to trigger a special move with that button combo.
User avatar
No.23765
MetalGod
Senior Tester
2 days ago
edited on: 2 days ago
I think this is related with that TGP emulation introduced in mame 0.217. It corrected some stuff like the hair in the fighters... but it broke collisions. This was never fixed. I read from the devs that the tgp needed to be hooked up or something like that.