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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 09322 | DIP/Input | Major | Always | 1 day ago | 10 hours ago |
| Tester | VasiliyFamiliya | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | Resolution | Open | OS | Windows (x64) | |
| Status [?] | New | Driver | |||
| Version | 0.283 | Fixed in Version | Build | x64 | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 09322: [ct486] Mega Man X US CD edition image from ReDump collection.: Irresponsive keyboard control. | ||||
| Description | Mega Man's inability to stop his movement after the direction key release causes the fact that already at the first level he can easily lose a health because of collision with enemy or fall into deep. | ||||
| Steps To Reproduce | |||||
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| Github Commit | |||||
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| Regression Version | |||||
| Affected Sets / Systems | [ct486] Mega Man X US CD edition image from ReDump collection. | ||||
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Relationships
| There are no relationship linked to this issue. |
Notes
2
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No.23890
VasiliyFamiliya Tester
10 hours ago
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The same problem presents in first Rayman, but in this case it's disappears after SoundBlaster 16 joystick axes unboundment out of direction keys. Let's see how this move affects Mega Man X. |
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No.23891
VasiliyFamiliya Tester
10 hours ago
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Mega Man X also plays normally after that. |