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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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00959 | Sound | Minor | Have not tried | Feb 7, 2008, 17:56 | Mar 4, 2023, 00:07 |
Tester | -Misc Reporters- | View Status | Public | Platform | |
Assigned To | Resolution | Open | OS | ||
Status [?] | Confirmed | Driver | |||
Version | 0.106u10 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 00959: spnchout: Incorrect sound on Dragon Chan's kick. | ||||
Description |
Incorrect sound on Dragon Chan's kick. The kick is supposed to make a "whoosh" sound as it completes. I two videos to demonstrate the difference, one with a camcorder pointed at my SPO arcade machine and the other is a screen capture from MAME v.106. Punchout op manual and schematic diagrams for reference. |
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Steps To Reproduce | |||||
Additional Information | Posted by MaximRecoil | ||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | spnchout | ||||
Attached Files
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dragon_chan_kick_arcade.mpg (798,724 bytes) Feb 25, 2008, 09:51
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dragon_chan_kick_mame.mpg (745,476 bytes) Feb 25, 2008, 09:51
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Punch-Out!!_[Operation]_(EN).pdf (1,933,535 bytes) Feb 25, 2008, 09:57 | |||||
Relationships
There are no relationship linked to this issue. |
Notes
1
No.21139
The tECHIDNA Tester
Mar 4, 2023, 00:07
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Some work and another confirmation regarding this bug is at https://github.com/mamedev/mame/issues/10628 This also may be (partially?) fixed per the comment at https://github.com/mamedev/mame/issues/10628#issuecomment-1336308915 though 0kmg will need to confirm. |
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