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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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00994 | Graphics | Minor | Have not tried | Feb 8, 2008, 06:19 | Apr 1, 2023, 01:17 |
Tester | Lord Caos | View Status | Public | Platform | |
Assigned To | Resolution | Open | OS | ||
Status [?] | Confirmed | Driver | |||
Version | 0.36b16 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 00994: tturf: [possible] There are some sprite priorities problems. | ||||
Description | There are some sprite priorities problems with the elevator at the end of the second level, and with the iron cylinders at the 3rd level and in the end stage. This is probably a problem in the sprite manager. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | Possible | ||||
Regression Version | |||||
Affected Sets / Systems | tturf | ||||
Attached Files
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TTUR0000.PNG (12,947 bytes) Feb 14, 2008, 17:50
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TTUR0001.PNG (13,176 bytes) Feb 14, 2008, 17:50
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ttur0010.png (17,491 bytes) May 27, 2022, 21:34 Uploaded by izius Elevator bug fixed in 0.89
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Relationships
There are no relationship linked to this issue. |
Notes
3
No.13958
Osso Moderator
Jul 3, 2017, 12:45
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Is is still happening? Seems fixed to me. |
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No.20237
izius Tester
May 27, 2022, 21:32
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Just tested, at least half of this bug is fixed. The elevator on the 4th stage is correct in 0.89. It was probably fixed in 0.88u5 or u6, which had various S16 improvements. The rolling metal cylinders in the 3rd stage still have the highest priority, but since they will run over the player, maybe that was intended. I think there's a chance it happens also on the original. Unfortunately I couldn't find any PCB recordings. |
No.20238
Haze Senior Tester
May 27, 2022, 21:48
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the hardware is understood well enough that I don't see how the remaining priority issues can be anything other than ones that occur on hardware. |