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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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01090 | Crash/Freeze | Critical (emulation) | Have not tried | Feb 9, 2008, 15:05 | Sep 28, 2008, 12:07 |
Tester | Robbbert | View Status | Public | Platform | |
Assigned To | couriersud | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.123 | Fixed in Version | 0.127u6 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01090: invadpt2, sicv: Watchdog reset. | ||||
Description |
It worked up to 0.111u1. The next version I have is 0.111u4 and the bug happens there. What you need to do is clear out the first stage, but make sure that the last enemy you kill is one of the large ones from the left-most column. The game will award you a bonus 500 or 1000 points, then should display the usual SOS intermission. The problem is, after the bonus display, the game resets itself. The error log says that the (time) watchdog caused it. |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | invadpt2, sicv | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
3
No.00143
RansAckeR Tester
Mar 14, 2008, 11:48
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Since 0.123u3 or u4 the game will display "reset caused by the watchdog!!!" when running the attract mode for a while. At least sicv is also affected by this. Sicv also displays the watchdog reset message since 0.123u3 or u4 in attract mode. You can tell it has this problem since the 0.111 release cycle by looking at the highscore, which gets reset after every attract mode cycle since 0.111u?. |
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No.00144
RansAckeR Tester
Mar 14, 2008, 12:57
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Those seem to be the only 2 games affected by this in the 8080bw.c driver. |
No.02413
Zeosstud Tester
Sep 9, 2008, 06:49
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This seems to be a bit forgotten. I would certainly like to see it fixed or a workaround of some sort, Space Invaders is truely a classic. |