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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 01105 | Graphics | Minor | Have not tried | Feb 11, 2008, 15:00 | Oct 3, 2018, 10:29 |
| Tester | Kekule | View Status | Public | Platform | |
| Assigned To | Resolution | Bugs That Aren't Bugs | OS | ||
| Status [?] | Resolved | Driver | |||
| Version | 0.106u2 | Fixed in Version | Build | ||
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 01105: drgnunit: In the 1st level, when the main character moves between the two game layers, sprite priority fails. | ||||
| Description | In the 1st level, when the main character moves between the two game layers, sprite priority fails. | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
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| Regression Version | |||||
| Affected Sets / Systems | drgnunit | ||||
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Notes
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No.15498
MetalGod Senior Tester
Oct 2, 2018, 18:23
edited on: Oct 2, 2018, 18:24 |
Same behaviour in the PCB. It can be checked in 3:07 BTANB |
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