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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
01110 Graphics Minor Have not tried Feb 11, 2008, 15:09 Feb 14, 2008, 18:02
Tester M.A.S.H. View Status Public Platform
Assigned To Resolution Open OS
Status [?] Acknowledged Driver
Version 0.59 Fixed in Version Build
Fixed in Git Commit Github Pull Request #
Summary 01110: sdungeon: [possible] Blue pixels on the floor don't disapper if you go to another room.
Description If you destroy a 'Laser Base' in Space Dungeon (see first screenshot) the floor is full of blue pixels, but if you went into another room the pixels didn't disappear (see second screen shot). This happened also in earlier MAME versions.
Steps To Reproduce
Additional Information
Github Commit
Flags Possible
Regression Version
Affected Sets / Systems sdungeon
Attached Files
png file icon sdungeon059gre_1.png (2,536 bytes) Feb 14, 2008, 18:02
png file icon sdungeon059gre_2.png (2,050 bytes) Feb 14, 2008, 18:02
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