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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
01213 | Gameplay | Minor | Have not tried | Feb 12, 2008, 14:45 | Feb 12, 2008, 14:45 |
Tester | -Misc Reporters- | View Status | Public | Platform | |
Assigned To | Resolution | Open | OS | ||
Status [?] | Acknowledged | Driver | |||
Version | 0.77 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01213: dday: Once the score exceeds 98,000 points, you start receiving extra lives at an extremely rapid rate. | ||||
Description | Once the score exceeds 98,000 points, you start receiving extra lives at an extremely rapid rate. The extra life music plays repeatedly, corrupting other sounds that are trying to play, and the remaining lives counter constantly flashes random symbols. Once you exceed 99,999 points, the score rolls back to 0 and you stop receiving extra lives. Note that in this game it's possible to LOSE points by letting the lifeboats reach the beach (each one loses 200 points). If you go below 0, it again wraps to 99,999, causing lives to be received again. | ||||
Steps To Reproduce | |||||
Additional Information | Posted by HotWax | ||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | dday | ||||
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