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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
01282 DIP/Input Minor Have not tried Feb 18, 2008, 05:40 Feb 18, 2008, 05:40
Tester -Misc Reporters- View Status Public Platform
Assigned To Resolution Bugs That Aren't Bugs OS
Status [?] Resolved Driver
Version N/A Fixed in Version Build
Fixed in Git Commit Github Pull Request #
Summary 01282: dday: The lives dip switch appears to be labeled incorrectly.
Description The lives dip switch appears to be labeled incorrectly. When it's set to 2, you get 5 lives, when it's set to 3, you get 6 lives, and so on. The extended play switch is incorrect as well, for example when it's set to 10,000, you get an extra life every 4,000 and every 10,000 points. Your score jumps to 20,000 as soon as you kill your first enemy.
Steps To Reproduce
Additional Information All occur if the last Unknown DIP is set to on. The 'bug' if there is one, is that this particular DIP is referenced in the Centuri licensed version (which has less buggy code). All the effects that occur when the Unknown DIP is set to on also occur if the Start with 20000 points switch is on in ddayc. - El Condor
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Regression Version
Affected Sets / Systems dday
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