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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 01342 | Misc. | Minor | Have not tried | Feb 20, 2008, 02:57 | Feb 20, 2008, 02:58 |
| Tester | -Misc Reporters- | View Status | Public | Platform | |
| Assigned To | Resolution | Bugs That Aren't Bugs | OS | ||
| Status [?] | Resolved | Driver | |||
| Version | N/A | Fixed in Version | Build | ||
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 01342: mrdu: Diamonds give an absurd number of credits and appears very seldom compared to the parent. | ||||
| Description | In this bootleg, diamonds give an absurd number of credits (99? 256? The game only displays 9; I gave up counting). However, diamonds appear very seldom compared to the parent, regardless of dip switch setting. | ||||
| Steps To Reproduce | |||||
| Additional Information | I can confirm from experience that this is the proper behavior for this ROM set. Needless to say, getting a diamond in this game was a real windfall when I was a kid :o) - The Dog | ||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | |||||
| Affected Sets / Systems | mrdu | ||||
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