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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
01350 Graphics Minor Have not tried Feb 20, 2008, 03:09 Feb 20, 2008, 03:10
Tester -Misc Reporters- View Status Public Platform
Assigned To Resolution Bugs That Aren't Bugs OS
Status [?] Resolved Driver
Version 0.104u3 Fixed in Version Build
Fixed in Git Commit Github Pull Request #
Summary 01350: rthunder: Graphic glich of the door.
Description About Rolling Thunder door glitch:

- Spriteram buffering fixes sprite lag, but causes a glitch in rthunder when entering a door. The *closed* door is made of tiles, but the *moving* door is made of sprites. Since sprites are delayed by 1 frame, when you enter a door there is one frame where neither the tile-based closed door nor the sprite-based moving door is shown, so it flickers. Given the experience with Baraduke, where a glitch like this is apparent in the floor 6 boss, this could very well be a bug in the original; if it isn't, I wouldn't know how to fix it.
Steps To Reproduce
Additional Information In the source code, there's a comment as left, it happens on the pcb too as well as the ugly refresh when a screen is changed
Github Commit
Flags Verified with Original
Regression Version
Affected Sets / Systems rthunder
Attached Files
 
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