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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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01398 | Crash/Freeze | Critical (emulation) | Have not tried | Feb 21, 2008, 22:30 | Aug 9, 2008, 13:14 |
Tester | -Misc Reporters- | View Status | Public | Platform | |
Assigned To | Resolution | No change required | OS | ||
Status [?] | Closed | Driver | |||
Version | 0.110u4 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01398: hotsmash: If you run the game with the throttle on, once you insert a coin, the game hangs. | ||||
Description |
If you run the game with the throttle on, once you insert a coin, the game hangs. The game runs fine with the throttle off. I can recreate above it by starting the game with the following adjustments to INI: autoframeskip 0 frameskip anything more than 0 throttle 0 Credit sound doesn't even come up when it crash so this might be a micro controller issue (MCU)? - Jason / Tafoid, hotsmash0110u4red |
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Steps To Reproduce | |||||
Additional Information |
If you hold down the coin button for too long (which is what happens if you're running frameskipped / unthrottled) then the games think that there is a coin jam and will reset / give an error as appropriate. It will happen with most taito games, they'll hang or give 'coin error' if you hold the coin input for too long. it's by design, as part of the game, not a bug. - Haze (0.119u2) |
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Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | hotsmash | ||||
Attached Files
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