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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 01416 | Gameplay | Minor | Have not tried | Feb 22, 2008, 22:52 | Feb 22, 2008, 22:53 |
| Tester | -Misc Reporters- | View Status | Public | Platform | |
| Assigned To | Resolution | Bugs That Aren't Bugs | OS | ||
| Status [?] | Resolved | Driver | |||
| Version | N/A | Fixed in Version | Build | ||
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 01416: twincobr: At end of the level, the helicopter sometimes doesn't land on the pad. | ||||
| Description | At end of the level, the helicopter sometimes doesn't land on the pad. | ||||
| Steps To Reproduce | |||||
| Additional Information | This is an original work. If you die near the end of a level then that will trigger it to skip the landing (sometimes?/always?). If you don't die at all in the level then you'll always land. - Twisty (0.105u3) | ||||
| Github Commit | |||||
| Flags | Verified with Original | ||||
| Regression Version | |||||
| Affected Sets / Systems | twincobr | ||||
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