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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 01425 | Misc. | Minor | Have not tried | Feb 24, 2008, 15:49 | Feb 24, 2008, 15:51 |
| Tester | -Misc Reporters- | View Status | Public | Platform | |
| Assigned To | Resolution | Bugs That Aren't Bugs | OS | ||
| Status [?] | Resolved | Driver | |||
| Version | N/A | Fixed in Version | Build | ||
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 01425: xain: On the first stage, there is a large gap with rock and metal platforms floating. | ||||
| Description | On the first stage (the brown moon-like planet), around 1/3 through the stage, there is a large gap with rock and metal platforms floating. On the last metal platform, there is an enemy that gives a weapon power up if killed. If you don't kill him, and then you let him get away, he will walk away floating in the air. I don't remember seeing that on the real arcade machine. I think he should fall when he walks over the edge. The power up enemy should really jump the edge of the platform (like I remembered), but as you can see, it thinks that it's farther. | ||||
| Steps To Reproduce | |||||
| Additional Information | On my PCB it happens just like that, the power up guy walks in the air. - Stefan Lindberg | ||||
| Github Commit | |||||
| Flags | Verified with Original | ||||
| Regression Version | |||||
| Affected Sets / Systems | xain | ||||
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