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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 01450 | Graphics | Minor | Always | Mar 1, 2008, 10:18 | Jun 23, 2015, 21:32 |
| Tester | Hebus | View Status | Public | Platform | MAME (Self-compiled) |
| Assigned To | system11 | Resolution | Bugs That Aren't Bugs | OS | Windows XP/Vista 32-bit |
| Status [?] | Resolved | Driver | |||
| Version | 0.123u3 | Fixed in Version | Build | Normal | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 01450: sauro: There is a priority problem - the line between the skyline and the water surface is in front of some objects. | ||||
| Description | The line between the skyline and the water surface is in front of some objects (ship, boats or explosions). It has been this way since it was added in 0.34b8. | ||||
| Steps To Reproduce | None, just start a new game. | ||||
| Additional Information |
Nothing on this in database. See snapshop for illustration. |
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| Github Commit | |||||
| Flags | Verified with Original | ||||
| Regression Version | 0.34b8 | ||||
| Affected Sets / Systems | sauro | ||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
2
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No.00554
couriersud Developer
Apr 4, 2008, 13:34
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Is there any proof this is not happening on the real pcb? |
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No.11790
system11 Senior Tester
Jun 23, 2015, 21:32
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This is normal behaviour on the PCB. |