Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
01511 Crash/Freeze Critical (emulation) Always Mar 14, 2008, 12:26 Mar 17, 2008, 00:52
Tester Firewave View Status Public Platform MAME (Self-compiled)
Assigned To Resolution Fixed OS Windows XP/Vista 64-bit
Status [?] Resolved Driver batman.cpp
Version 0.123u5 Fixed in Version 0.123u6 Build Debug
Summary 01511: batman: Fails to load autosave state
Description Attempted to malloc zero bytes (src/emu/state.c:844)
Steps To Reproduce
Additional Information
Flags
Regression Version 0.123u5
Affected Sets / Systems batman
Attached Files
 
Relationships
related to 01462Resolvedaaron atarimo_render-based drivers: [debug] Crash when loading an autosave save state 
Notes
2
User avatar
No.00152
zsoltvasvari
Developer
Mar 14, 2008, 14:35
I can cofirm this. This probably effects all games that use atarigen.c. It was a change I made to lazy-create the timers for screen association purposes. I am not sure what the right fix would be -- perhaps the timers will need to be registered beforehand.
User avatar
No.00194
couriersud
Developer
Mar 17, 2008, 00:52
Will be fixed in 0123u6. Cause was late creation of a timer.