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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
01518 Gameplay Minor Always Mar 14, 2008, 13:03 Mar 14, 2008, 18:15
Tester Machone View Status Public Platform MAME (Self-compiled)
Assigned To Resolution No change required OS Windows XP/Vista 32-bit
Status [?] Closed Driver
Version 0.123u5 Fixed in Version Build C2D
Fixed in Git Commit Github Pull Request #
Summary 01518: mystston, myststno: High screen refresh rate
Description The in-game refresh rate of this game jumped from 57hz in 0.123u3 to 69hz in 0.123u4. That's too high for standard arcade monitors to cope with, surely?
Steps To Reproduce
Additional Information
Github Commit
Flags
Regression Version 0.123u4
Affected Sets / Systems mystston, myststno
Attached Files
 
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Notes
3
User avatar
No.00146
zsoltvasvari
Developer
Mar 14, 2008, 13:46
I don't know -- it comes from the schematics. It's possible that arcade monitors could handle 69Hz.
User avatar
No.00153
Machone
Tester
Mar 14, 2008, 14:56
I didn't know that. I guess this report can be closed then unless anyone knows differently.
User avatar
No.00158
Tafoid
Administrator
Mar 14, 2008, 18:15
I don't see anyone interjecting on this issue. Will reopen if needed later.